Wild: Drop bears sit and wait on top of trees an jump down on the player when they near, smashing everything in a nearby radius.
When ridden: Drop bears run and leap up very high when contact is made with an obstacle, locking onto a wild animal and plummeting down to devour the wild animal, smashing everything in a nearby radius.
When angry: Drop bears slow down, grab the player and eat them, falling asleep on the spot.
Drop bears are tough to tame due to being stationary; it means that the player has less time to react to a 'new' drop bear, and the drop bear will not run and catch up meaning that using a revive or a continue and waiting for a drop bear will not work. It is hence recommended to use a slower animal with good control such as a sheep and stay towards the right to get a good view of the map. When jumping for a drop bear, either jump very early before the drop bear jumps to tame it straight from the tree, or jump in the predicted path of the drop bear's landing. Drop bears are very useful in that a single one can carry the player around 1500m, and provide invincibility against obstacles, which on narrow sections in Outback are possibly the most difficult sections in the game.
The drop bear is a mythical creature rumoured to jump off trees and consume people and animals travelling through the Outback. When European settlers observed koalas, they believed that they were the 'drop bears' that had been the cause behind disappearances in the Outback. Koalas do not behave in the way that drop bears do in-game in real life, rather, they are mostly sedentary and usually spend 18 hours sleeping per day.
The true reason behind the majority of disappearances was the harsh, dry, desert climate and the difficulty of navigation, with many travellers being lost in the middle of the Outback.